Olivia Zuern
Level & Game Designer, Programmer, Artist
My years in the Game Industry have made me an experienced multi-discipline Level Designer, Programmer and Artist with a passion for the process as much as the results. I specialize in Getting Stuff In, Making it Feel Good, noticing when that crate isn't touching the floor, and in all the magical little gaps between disciplines where individual elements come together to create something worth playing. My curiosity and a passion for quality have fostered skills across the development spectrum, making me a self-sufficient problem-solver with a sharp eye for what's possible. Game Development is a wonderful, complex, and demanding process from concept to completion, and there's nothing I'd rather be doing.